It's E3 Time!

It's that time of year again, where the industry waits with bated breath to see what nuggets of information we can collect on the next year's biggest releases. Well, I guess we were waiting with bated breath. Nintendo's E3 spotlight presentation marked the end of the press conference and and trailer reveal segment of the week before anyone can actually get their hands on anything. I have to say, I'm pretty pleased with the showing overall. I was totally floored that Ubisoft had an actual trailer for Beyond Good and Evil 2 and I was pleasantly surprised that EA actually announced some new IPs instead of just riding the Madden / Fifa / Battlefield train all year long. Sadly I couldn't make it out to LA this year, and it seems like I'm gonna miss a hell of a show! With heavy hitters like Mario Odyssey on the show floor, I'm a little jealous of everyone out there right now.

But things are still exciting back here on the east coast! We're working hard on Waveform and we'll have some pretty exciting announcements on it in the weeks to come. We'll be launching a Kickstarter campaign at the end of June, so you can look forward to lots of updates before then. As always, in addition to this blog you can follow us on twitter @CharcoalCity51 for the latest news and updates!

~ Drew

2017 Roadmap

 The new year is upon us and I wanted to take a minute to give everyone an idea of what 2017 has in store for Charcoal City! We were very fortunate to sign our first contracts in 2016 and since then we have signed on to do even more games for Legends of Learning...

Our First Contract!

The life of an indie developer is often filled with difficult choices. Which game concept of the hundreds we've been talking about do we go with? Can it make enough money to keep us in business? Do we want pepperoni or bacon on our pizza? These kinds of things can keep a guy up at night.